As an executive for the Game Art Club at Bradley University, I decided I wanted to make a collaborative project that anyone can participate in (no 3D knowledge required).
I built out a Skateboard model and constructed the UVs in a way to work alongside a template.
This template was then manipulated in Unreal Engine to output the specific color choices of the wheels and background to the skateboard and environment materials.
You can check out the submissions here - https://www.instagram.com/gac_bradley/
Skateboard - Animation Reel